//-----------------------------------------------------------
//
//-----------------------------------------------------------
class MonarchbladeFireB extends SRKFMeleeFire;

simulated function float GetFireSpeed()
{
	if( Monarchblade(Weapon).inZed )
		return 4.0;
	else
		return 1.0;
}

defaultproperties
{
     MeleeDamage=2200
     ProxySize=0.150000
     weaponRange=110.000000
     DamagedelayMin=0.710000
     DamagedelayMax=0.710000
     hitDamageClass=Class'PerksSimHostOrg.DamTypeMonarchblade'
     MeleeHitSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
     HitEffectClass=Class'KFMod.AxeHitEffect'
     FireAnim="PowerAttack"
     FireRate=0.900000
     BotRefireRate=0.710000
}
